Now that we’ve set up why you should play Magic: the Gathering, let’s look at what made this game what it is nowadays: the Magic card itself. This 2.5x 3.5x .01 inch piece of card board comes in a wider variety of colors and types, so we’ll talk about the fundamentals of the colors and card types of Magic cards, in addition to what the mages of each color can bring to the table.
First, the colors.
White- Is symbolized by a mana representation that resembles a sun. White is the color of morality and law. Their mages are usually uncreative, peaceful, and adopt the rules set forth by man.
Blue- Indicated by a mana symbol in the shape of a drop of water. Blue is the color of logic and technology. Their mages are commonly intellectual, omniscient, and so are bound by inaction, waiting until all solutions to a assigned problem have come to fruition.
Black- Indicated with a mana sign of a skull. Black often is the color of amorality and parasitism. Their mages usually are selfish, omnipotent, and driven by their own paranoia.
Red- Mana symbol represents a flame. Red is considered the color of chaos and impulse. Their mages are energetic, short-sighted, and driven by a sense of freedom from outcome.
Green- A green mana sign is represented with a tree. Green stands out as the color of instinct and interdependence. A green mage will normally be innocent, influenced to grow, and be chained primarily by the laws of nature and the natural order.
Multicolored- A multicolored mage may take on the ideal and/ or perhaps the most severe features of any range of these colors, and are usually often the roughest to handle.
Colorless- A colorless mage can draw on the effectiveness of any type of mana, but doesn’t need any of them; their power lies in technology and artifice.
And now for the standard Magic card types!
Land- The core of the game; these beautiful cards can have mana pulled from the opponent to cast the plethora of spells your deck houses!
Artifact- Artifacts are instruments of excellent power or objects of artifice that don’t need particular colors of mana to operate on; raw mana will do!
Planeswalker- A planeswalker is a mage that can travel among the planes that you can summon to assist you in battle!
Creature- Creatures are often called to assist you in pounding your competition, summoned from different places your colors’ terrains might house.
Sorcery- Sorceries are spells which need a certain amount of focus to cast, and may exclusively be cast at a number of times.
Instant- Instants are breaks of mana aimed in times of need, doing a number of cantrips. Use is limited, but can also be cast at any time; even on your opponent’s turn!
You can join any number of card types and colors while having career of Magic: the Gathering, so don’t be afraid to mix things up and have fun with a color you haven’t played much before, or target a deck on a card type you’re new to; there’s definitely a lot more to discover, that makes the game remarkable! Safe travels, Planeswalker!



