Monday, September 24, 2012

Magic Cards





Now that we’ve set up why you should play Magic: the Gathering, let’s look at what made this game what it is nowadays: the Magic card itself. This 2.5x 3.5x .01 inch piece of card board comes in a wider variety of colors and types, so we’ll talk about the fundamentals of the colors and card types of Magic cards, in addition to what the mages of each color can bring to the table.



First, the colors.



White- Is symbolized by a mana representation that resembles a sun. White is the color of morality and law. Their mages are usually uncreative, peaceful, and adopt the rules set forth by man.



Blue- Indicated by a mana symbol in the shape of a drop of water. Blue is the color of logic and technology. Their mages are commonly intellectual, omniscient, and so are bound by inaction, waiting until all solutions to a assigned problem have come to fruition.



Black- Indicated with a mana sign of a skull. Black often is the color of amorality and parasitism. Their mages usually are selfish, omnipotent, and driven by their own paranoia.



Red- Mana symbol represents a flame. Red is considered the color of chaos and impulse. Their mages are energetic, short-sighted, and driven by a sense of freedom from outcome.



Green- A green mana sign is represented with a tree. Green stands out as the color of instinct and interdependence. A green mage will normally be innocent, influenced to grow, and be chained primarily by the laws of nature and the natural order.



Multicolored- A multicolored mage may take on the ideal and/ or perhaps the most severe features of any range of these colors, and are usually often the roughest to handle.



Colorless- A colorless mage can draw on the effectiveness of any type of mana, but doesn’t need any of them; their power lies in technology and artifice.



And now for the standard Magic card types!



Land- The core of the game; these beautiful cards can have mana pulled from the opponent to cast the plethora of spells your deck houses!



Artifact- Artifacts are instruments of excellent power or objects of artifice that don’t need particular colors of mana to operate on; raw mana will do!



Planeswalker- A planeswalker is a mage that can travel among the planes that you can summon to assist you in battle!



Creature- Creatures are often called to assist you in pounding your competition, summoned from different places your colors’ terrains might house.



Sorcery- Sorceries are spells which need a certain amount of focus to cast, and may exclusively be cast at a number of times.



Instant- Instants are breaks of mana aimed in times of need, doing a number of cantrips. Use is limited, but can also be cast at any time; even on your opponent’s turn!



You can join any number of card types and colors while having career of Magic: the Gathering, so don’t be afraid to mix things up and have fun with a color you haven’t played much before, or target a deck on a card type you’re new to; there’s definitely a lot more to discover, that makes the game remarkable! Safe travels, Planeswalker!

Sunday, September 23, 2012

Magic the Gathering




Imagine 2 mages dealing with off on a area of scorched surface, throwing spells in a battle of wits that tests the mental ability of both wizards. They summon creatures from multiple planes of existence to combat for them while they sling spells of life, protection, death, chaos and the gales of nature to do their bidding. Also, they are summoning some other mages of similar skills and using artifacts of power to help them in their epic combat . One mage is wearing a hooded robe of plain colors, face shrouded by shadows of spells cast and creatures dealing with sweat dripping all the way down their face from exertion. But the other mage, they appear all too familiar. It’s you! And it’s Magic The Gathering!



Magic: the Gathering is really a collectable trading card game, or even TCG since they are typically called, based on a dream setting filled up with several planes, dragons, goblins, elves, faeries, magic, and mages of great performance having the ability to travel among these planes to carry out their particular ends. These planes traveling mages are known as Planeswalkers. In Magic the card game, players commonly face off in a one-versus-one setting, where the thing is to make their opponent incapable to continue battling the other. This can be accomplished in various techniques, the two more common ways are making the opponent’s life force total go down to zero from twenty and making the opponent’s deck run out of cards using your own spells; essentially, eliminating them off from launching any further spells.



Magic was created by the outstanding mind of one Richard Garfield, who called the game Magic in its beta evaluation. It was seeing public print back in 1993 by the gaming company Wizards of the Coast. Since 1993, Magic: the Gathering, or MTG as it’s often known, has expanded to house a player base of over Eleven million people world-wide as last counted in 2011. There are many who sling spells in a informal establishing a large variety of deck styles, as well as individuals who compete on a world-wide scale to be the best, like nobody ever was. Wait, that’s a different game, and I’m ranting again. It’s a game that's got evolved a great bargain, and is constantly improving and growing.



Now, it’s not all dog eat dog, kill or be killed among mages. In fact, you will discover places in which mages play Magic: the Gathering in a casual setting, in which the aim is generally to have a great time; kind of like live training. Sometimes, more than 2 mages, perhaps even teams of mages, are able to all share the battlefield in a multiple player style setting! Therefore it will not make any change if you want to want to be the best duelist around or if you would like to have a casual bout along with your mates, there are plenty of ways to explore a world filled up with dragons, immortal, and spell-slinging planeswalkers, have a great time, and may your journeys throughout the planes be outstanding!

Saturday, September 15, 2012

Magic Singles








Magic singles means the particular objects or cards used in the collectable card game Magic the Gathering published by Wizards of the Coast. When developing a collection a lot of people attempt to gather as many cards as they can, so they are able to develop any deck they choose depending on structure and other deck construction limits.



Most gamers will obtain new cards by exchanging off older, undesired cards or duplicates above the normal four of each you would need to have a what is known as play set.



Many Magic singles can be extremely useful dependant upon the format of tournament play you are considering. Some cards can range from 10 to 20 dollar range with a couple select cards fetching just as much 300 to 500 dollars. By far the most expensive card is valued at in the neighborhood of Four to Five thousand dollars and its known as a Black Lotus.



Players in addition build up a collection by opening up booster boxes. This process is recognized as ripping boxes, in which the particular booster packs are launched with the aim of chasing a small selection of cards. Many gamers hope the value of the cards they do not need will probably be sufficient to warrant the price of the box and cards they keep will essentially be free, minus some labor of opening up the packs and organizing the cards. Many gamers place a superior value on their particular collection of Magic cards. Sometimes they go as far as to protect their collection under an insurance protection to protect against loss due to fire or theft.



In the end the purpose of most players is to acquire as many cards as achievable.



As soon as participants acquire cards, the process of deck building will begin. Building a Magic deck will take time and practice. Often times gamers will start having a deck list extracted from another source such a website with exposure of past matches. It is normal to list the highest 8 deck lists from most events. Gamers copy these deck lists like a starting point for deck. They'll play a bit of test games to observe how the deck runs against the different matchups they expect to deal with.



Following this play testing, they may make adjustments to the deck list by a replacement of cards in the primary deck or perhaps the sideboard based on the outcome s of the play test.



Magic the gathering is quite intricate yet quite fulfilling game. It combines the strategy of deck building with card economics and player skill. Only after lots of practice can a player expect you'll play the game at a pro level. Some players devote many years attempting to collect as many Magic singles as they possibly can and never get to the professional degree.



For all those gamers, the happiness is going to their nearby store and actively playing Friday Night Magic which is run by most local gaming stores. They win at the local level and quite often that is good enough. After all not everyone can be a world champ.



Magic the gathering is a spectacular for almost all ages and if like a challange, you should give it a try. Go to a nearby gaming store and pick some booster packs or an events deck to help you get started, soon you'll be constructing your personal decks and chasing after the desire.